Take 2 Influences : Work in Progress

OK, this is a work in progress, I have to stress that...! My idea is working with two sets of images, one of pilots taken from a war film (Battle of Britain), the other from a computer game about the dogfights of World War 2. Whilst neither of these in any way depict the true nature of the loss on both sides of the war, they are both “celebrating” the act of war, with the film turning it into a spectacle and the game turning it into play. My aim is to question both these stances.

I’ve been playing with image interactions and juxtapositions using small (A6) prints on paper - nothing special in terms of quality, just something to make it easier to move things around as physical objects, the order below is my current preferred layout, although things will in all likelihood change when I work out my text and how it is applied. What the text is will be of great importance, and I’ve hit a bit of a wall in terms of this - I did think about pulling in some quotes from that other contemporary “Battle of Britain” and the Scottish referendum, but it would then fail to tie in with the game element. - this is meant to be an 8 hours making, 2 hours thinking project, but I’m going to say that it’s 2 hours contextualisation instead, as the taking of photographs is not (normally) like the production of a painting, therefore thinking of text comes under “making”. I’m still not sure if it will “work” though.

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Film credit:
Battle of Britain. 1969. [Blu-Ray] Guy Hamilton. Spitfire Productions.
Game credit:
Blazing Angels: Squadrons of WWII. 2006. [PS3] Ubisoft.
(used for educational purposes)

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